Low-Poly Game Asset Creation: Stylized Environment Pack

Categories: Graphic Design & UI/UX 3D & Animation (Primary) Gaming & eSports Design Tools & Software

Create a workflow for designing a cohesive set of low-poly 3D environment assets themed around [ENVIRONMENT THEME] for a mobile game. The asset pack should include various [STRUCTURES/PROPS/VEGETATION] that maintain a consistent stylized look while being highly optimized for performance. Detail the complete process including: 1) Concept development and style guide creation, 2) Modeling techniques focused on polygon efficiency (target counts for different asset types), 3) UV mapping strategies for texture atlas creation, 4) Texturing approach using limited color palettes and hand-painted techniques, 5) LOD implementation for distance optimization, 6) Asset organization and naming conventions for game engine implementation, 7) Export settings and file optimization. The assets should be suitable for [GAME ENGINE] and target [PLATFORM]. Include artistic considerations for creating visual appeal despite technical limitations.
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