Stylized Character Design and Rigging for Game Development

Categories: Programming & Development Graphic Design & UI/UX 3D & Animation (Primary) Gaming & eSports

Design a complete 3D character creation pipeline for a stylized character that would fit in a [GAME GENRE] game. The character should be a [CHARACTER TYPE] with [DISTINCTIVE FEATURES]. Create a comprehensive workflow covering: 1) Character concept design principles with mood board suggestions, 2) 3D modeling approach optimized for game engines (poly count considerations), 3) UV mapping and texturing workflow with stylized material techniques, 4) Rigging system suitable for game animation with appropriate bone hierarchy, 5) Weight painting best practices for smooth deformation, 6) Basic animation set (idle, walk, run, action), 7) Export settings and optimization for [TARGET GAME ENGINE]. Include technical specifications (triangle count targets, texture sizes) and explain artistic choices that balance performance with visual appeal.
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